Render schedule signature.
This function accepts a render shot to schedule. All scheduled render shots are meant to update the same rendering target. If multiple render shots scheduled before execution starts, only the last one will be executed to limit rendering rate.
The render shot execution may fail. This should not prevent other scheduled or postponed render shots from being executed. The render shot execution failure reason is expected to be reported with error method.
Render schedules are constructed by render schedulers, or by newRenderSchedule function that uses the default scheduler for that.
A render shot to schedule.
Readonly
supplyA supply of this render schedule.
Stops rendering in this schedule once cut off.
This is either a supply passed as an option, or the one created for this schedule when omitted.
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A type of supported render shot execution context.